Director of Interactive Entertainment & eSports
Alberto ‘Crumbz’ Rengifo
Founder & CEO
Alex Fletcher is Founder & CEO at Entiva Group, an eSports strategic consulting firm committed to meeting the demands of companies that want to reach digitally-minded consumers. Based in the Washington DC area, he is a lifelong gamer who consults and advises with companies to ensure the best possible returns in the eSports industry.
VP eSports & Events
Andy Vander Woude
Andy Vander Woude is Co-Founder and CEO of Next Generation Esports (NGE), an esports production and entertainment company. Andy is a lifelong gamer who has founded, raised money for, and led a startup and small-cap public company through successful exits. Since January 2015, NGE has created high-caliber esports content for the next generation of competitive gaming titles, including Rocket League, Vainglory, and Clash Royale.
eSports Product Supervisor
Independent eSports Consultant
eSports Attorney & Solo Practitioner
Unikrn and IME Law
Bryce Blum is a lawyer and avid gamer. Bryce is a co-founder of IME Law, where he maintains a full-time practice in esports law, representing teams, leagues, tournament organizers, influencers and other service providers in the esports industry. Bryce’s work spans across virtually every major esports title. He counsels clients on entertainment, employment, intellectual property, business, and gaming law issues. Bryce is also the Director of Esports and In-House Counsel at Unikrn, the world’s premiere esports wagering platform, where he has spearheaded Unikrn’s industry-leading competitive integrity certification program.
Bryce is an active member of the esports community. He is a guest columnist for ESPN, frequently participates in discussions surrounding esports disputes on Twitter and Reddit under the handle @esportslaw, and appears on various esports talk shows.
Carlos “Ocelote” Rodriguez
Founder and CEO
Carlos Rodriguez: Founder and CEO of G2 Esports, Carlos is an entrepreneur whose main focus surrounds esports and gaming. Having competed as a professional esports player for nine years while negotiating his own royalty and sponsorship deals has given him enough experience and grasp of the market to understand its trend and behaviour. After having a remarkable success competitively speaking for about nine years, he started looking for new heights. It was then when he decided to build his own esports club using the skills and abilities he already started developing.
Clinton Foy is a Managing Director at CrossCut Ventures. He focuses on early stage venture capital investments in mobile, consumer, new platforms, virtual reality, and the video game space. Clinton leverages 15+ years of experience as an operating executive and business counsel to startups, entrepreneurs, and leading video game, technology, mobile, and Internet companies. As COO, General Counsel, and head of business development for Square Enix, a $2 billion video game publisher, he recruited a top-tier team and built the mobile, social, and online business in North and South America. He managed licensing and strategic partnerships for SPACE INVADERS, FINAL FANTASY, and TOMB RAIDER franchises. In seven years he oversaw more than 100 product launches across a dozen platforms and grew annual revenues to more than $300 million. Before Square Enix, Clinton practiced law with the Heller Ehrman Venture Law Group in Seattle, San Francisco, and Silicon Valley, representing clients including Microsoft, Sony, and Yahoo. Clinton earned a BA from the University of Notre Dame, JD from University of Washington School of Law, and MA from Stanford University.
Clinton led investments into current portfolio companies Super Evil Megacorp, Mobcrush, little-labs, and Vulcun.
Daniel ‘Tafokints’ Lee
Business Development Associate
Jared Wynne is the director of partnerships for the Daily Dot’s esports venture, Dot Esports. Having gotten his start in the esports industry as a writer in 2003, Jared has seen the space grow and evolve from a niche interest into the burgeoning industry that it is today. He has written about esports for numerous publications and now works in business development for the Daily Dot, working with partners to further grow and promote the esports industry.
Jeff is widely recognized for his legal excellence. In December of 2015, Jeff was named by the National Law Journal to the prestigious Litigation Trailblazer list for devising an innovative billing model that addresses clients’ needs for billing transparency and predictability during litigation. Chambers USA has recognized Jeff for five years in a row as one of America’s leading lawyers for litigation in the areas of White Collar Crime and Government Investigations, and he was recognized in 2015 as a leading lawyer for Gaming & Licensing. The authoritative guide notes Jeff’s dedication to “getting a speedy resolution of contentious matters through application of good commercial sense and pragmatic legal thinking” and his “honest and hard-working” approach to matters. The previous co-chair of two key ABA white collar subcommittees, Jeff has also been recognized by LexisNexis as an expert in health care and securities fraud. Nightingale’s Healthcare News named him one of 12 outstanding fraud and compliance lawyers in the United States.
Jeff is also active in the publishing arena. He currently serves on the editorial board of the World Online Gambling Law Report. A leading national authority in federal sentencing laws, Jeff is co-author of Federal Sentencing for Business Crimes, the only comprehensive treatise on federal sentencing in the context of business and white-collar crimes. The two-volume treatise, published by international legal publisher LexisNexis, is a key resource relied on by prosecutors and defense attorneys throughout the United States.
Greycroft Venture Capital
Principal Data Scientist
Justin Shacklette is a Principal Data Scientist at Activision. He spends his days building analytic services to support Call of Duty eSports. Prior to joining Activision, Justin spent ten years developing enterprise software for web, mobile, and cloud applications. In his younger years, Justin earned a doctorate in physics before turning to software engineering.
Kevin is the founder and Administrative Director of Triton Gaming, a San Diego-based collegiate gaming organization. While finishing school at UC San Diego, Kevin also works as a Content Manager for Tespa, Blizzard Entertainment’s collegiate esports team, and has extensive experience organizing, shoutcasting, and creating graphics for several major Southern California gaming events, including KCON and Press Start.
COO & Executive Director
SUPER EVIL MEGACORP
Kristian Segerstrale is the COO & Executive Director at Super Evil Megacorp, a team of of ‘evil geniuses’ with incredible pedigrees, who founded the company last year with the ultimate goal of creating unapologetically core gaming experiences to touch devices. Prior to joining Super Evil, Kristian served on the board for Supercell. Before that he co-founded Playfish and served as CEO until its acquisition by EA, and co-founded Glu Mobile. Kristian is also a co-founder of Initial Capital, which led the seed round into Supercell, who sold 51% of their shares to Softbank for $1.5B in Oct 2013.
Senior Account Executive/ Senior Community Manager
Having been extensively involved in video and PC gaming strategies, as well as the development of new gaming concepts, Mike Vorhaus provides research and consultation services to major traditional media companies about new media initiatives, venture capitalists and private equity firms about investment in the media space, as well as consultation services to a number of leading internet and gaming companies.
Director of Initiatives
Philip started in eSports back in 2001 and since then has managed the world’s leading eSports teams, operated online and offline events and tournaments, consulted for brands and worked as a FIFA Community Manager for EA SPORTS.
Having stepped away from eSports in 2011, gaining experience across multiple marketing technology platforms and technology startups, he has now re-entered the eSports space with Heero, a technology platform connecting eSports teams with their fans and brands with fans. He also acts as an eSports marketing consultant.
Philip is a Chartered Marketer and holds an MSc in International Marketing.
Pieter van den Heuvel
Team Lead eSports
Ralf Reichert is a man who has lived by his moto, “cut your own path”. A former soccer-player for Rot-Weiß Oberhausen, the athletic young man turned to eSports with his brothers and friends to found the now world-renowned clan, SK-Gaming. Constantly pushing at the boundaries of what is possible, Ralf’s vision of what the industry could (and should) be, is what has gotten the company so far. As a passionate gamer himself, he is constantly striving to put eSports up there alongside ‘traditional’ sports.
Rick Ling is the CEO & Co-founder of Instant eSports, a Berkeley-based company focused on helping more people experience eSports. While starting the company back during school at UC Berkeley, Rick was also a Partner at Dorm Room Fund, a student-run venture fund that invests in student startups.
Senior Competition Manager
Robb has been involved with the video game community for over 20 years and leverages his experience as a player, organizer and community advocate to improve the ecosystem of gaming and competition.
Since his early beginnings as a community organizer, he has moved on to work at IGN and their eSports program, the IGN Pro League (IPL) to Blizzard Entertainment’s eSports group and currently leads the casual and competitive initiatives under the competition team at Ubisoft. Through the years he has worked with nearly every publisher and endemic partner, including premier eSports titles and events such as League of Legends, StarCraft II and BlizzCon.
Head of eSports
Sebastian Läger (born June 4th 1985, in Karl-Marx-Stadt, Germany) is an eSports expert and entrepreneur.
In his first life he studied political sciences and medicine. As he was also a gamer, venturing into eSports was natural for him. He focused on tournament organisation, event management and broadcasting, which led him to create the casting agency HeflaTV. One of his first projects, it focused on providing tournament coverage, discovering and training new talents, and trying to establish the eSports commentator career as financially viable.
As of late he has been working as an eSports consultant and organiser for various companies. His unique knowledge and experience in the industry makes him one of the veteran experts to date. As head of eSports for Game Show, Sebastian started combining the young eSports industry and traditional media TV.
In this pioneering symbiosis, Sebastian is one of the first experts in license acquisition for eSports, gaming and video content, global distribution and optimal monetization for clients.
Managing director, Digital and Gaming
Stephen ‘Snoopeh’ Ellis
After 12 years in the financial industry, Steve Arhancet joined the world of professional gaming. He is now the co-owner of one of the world’s leading eSports teams – Team Liquid.
With over five years of managing teams under his belt, Steve is now responsible for managing Team Liquid, and the entire Team Curse organisation, following the merger of both groups under the wider ‘Team Liquid’ banner.
High School Starleague
Tomber Su currently heads the HSL. He not only plays an active role in the day-to-day operations of the HSL including design, tournament management, and business management, but also helps guide the long-term direction of the league. Having guided the organization for the past three years, Tomber knows that HSL is not only his dream, but also his staff’s. One of his utmost priorities is to help his staff succeed at both their tasks and their overall vision. Although school and work leave little time for fun, he enjoys playing games in SC2 and LoL, but occasionally resorts to Battlefield 3 when his lack of skill becomes frustrating. He is currently a student at Biola University majoring in piano with a minor in business.
Head of eSports
Victor Martyn was a 1998 World Champion for Starcraft (the world’s first eSports professional). He lived in Korea from 1999 – 2002 and was the star player on the first ever properly sponsored eSports team in the history of the sport. Owning GosuGamers.net which is currently the #1 Global eSports Media site he projects he will serve 500,000,000 page views to 20-25M unique eSports enthusiasts from around the world in 2015.
Director of eSports
FOSTER PEPPER PLLC
Yan Perng is an associate in Foster Pepper’s Business and Intellectual Property practice groups. Her primary practice is negotiating business transactions involving intellectual property assets for both emerging and established companies. As part of the firm’s Media, Entertainment, and Gaming industry group, she advises eSports and other video game clients. When she’s not working, she’s diligently conducting “market research” (i.e., completing her Vainglory quests or watching a Hearthstone arena challenge).